Enables debug mode.
Hit box interaction between pointer and GameObjects are shown with a green outline in debug mode.
Hit box interaction between GameObjects is based off a rectangular area instead, which is not reflected.
debug_log(...) information is shown on the top-left corner of the canvas.
Enables debug mode. Hit box interaction between pointer and GameObjects are shown with a green outline in debug mode. Hit box interaction between GameObjects is based off a rectangular area instead, which is not reflected. debug_log(...) information is shown on the top-left corner of the canvas.