Queries the [x, y] scale transform of the GameObject.
GameObject reference
[x, y] scale as an array
const gameobject = update_scale(create_circle(100), [2, 0.5]);query_scale(gameobject); Copy
const gameobject = update_scale(create_circle(100), [2, 0.5]);query_scale(gameobject);
Queries the [x, y] scale transform of the GameObject.