Create a new animation and add it to the available animations. Animations are global i.e. once created, it can be used anytime, anywhere.
NOTE: Anims DO NOT need to be added into the scene to be used. It is automatically added to the scene when it is created.
Will return true if the animation key is valid (key is specified within the anim_config); false if the key is already in use.
true if animation is successfully created, false otherwise
Create a new animation and add it to the available animations. Animations are global i.e. once created, it can be used anytime, anywhere.
NOTE: Anims DO NOT need to be added into the scene to be used. It is automatically added to the scene when it is created.
Will return true if the animation key is valid (key is specified within the anim_config); false if the key is already in use.