• Save a value to the context.

    There are 2 important values to be saved. The world and the ev3. The world needs to be saved in order for the simulation to access the physics, renderer, timer and console. The ev3 needs to be saved in order for the "ev3_" functions to access the EV3

    Parameters

    • key: string

      The key to save the value as

    • value: any

      The value to save

    Returns void

    void