The identifier for the GameObject that you want to copy scale from.
The identifier for the GameObject that you want to copy scale to.
This value will be added to the copied value when copying the scale value to the destination GameObject.
Generated using TypeDoc
Copy the scale values from one GameObject to another GameObject along with delta values.
Set one or more coordinate value(s) in the
deltaPosition
Vector3 to the exact value "999999" (six nines) to remain the scale of the destination GameObject on the corresponding axis/axes unaffected by this function.