• When user presses a key on the keyboard or mouse button, this function will return true in every frame that the key is still being pressed and false otherwise.

    For more information, see https://docs.unity3d.com/ScriptReference/Input.GetKey.html

    Parameters

    • keyCode: string

      The key to detact input for.

    Returns boolean

    A boolean value equivalent to Input.GetKey(keyCode) in Unity.

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