• When user releases a pressed key on the keyboard or mouse button, this function will return true only at the frame when the key is just released up and return false otherwise.

    For more information, see https://docs.unity3d.com/ScriptReference/Input.GetKeyUp.html

    Parameters

    • keyCode: string

      The key to detact input for.

    Returns boolean

    A boolean value equivalent to Input.GetKeyUp(keyCode) in Unity.

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