Moves a GameObject with given x, y and z values, with respect to its local space.
The current rotation of the GameObject will affect the real direction of movement.
In Unity, usually, the direction of +Z axis denotes forward.
The identifier for the GameObject that you want to translate.
The values you want to move the GameObject along each axis with respect to the local space.
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Moves a GameObject with given x, y and z values, with respect to its local space.
The current rotation of the GameObject will affect the real direction of movement.
In Unity, usually, the direction of +Z axis denotes forward.