Create a floor. This function is a wrapper around createCuboid.
The returned Cuboid object is designed to be added to the world using addControllerToWorld.
This is a Controller function and should be called within init_simulation.
The physics engine of the world. See createPhysics
The renderer engine of the world. See createRenderer
Cuboid
Create a floor. This function is a wrapper around createCuboid.
The returned Cuboid object is designed to be added to the world using addControllerToWorld.
This is a Controller function and should be called within init_simulation.