• Creates a wall. This function is a wrapper around createCuboid.

    The returned Cuboid object is designed to be added to the world using addControllerToWorld.

    This is a Controller function and should be called within init_simulation.

    Parameters

    • physics: Physics

      The physics engine of the world. See createPhysics

    • renderer: Renderer

      The renderer engine of the world. See createRenderer

    • x: number

      The x position of the wall

    • y: number

      The y position of the wall

    • width: number

      The width of the wall in meters

    • length: number

      The length of the wall in meters

    • height: number

      The height of the wall in meters

    Returns Cuboid

    Cuboid